News  /  Strategy  /  Patch notes: June 10th, 2016

Patch notes: June 10th, 2016

Written by Abrakam  |  06/10/2016

A set of features that prepare us for this weekend's Monthly Cup Qualifiers, some important bug fixes, and new art.

A new build-order strategy: The Forest Kick

Tournament feature update:

  • A button has been added in the deck sign-up screen to allow you to un-signup all decks.
  • Tournaments lobby will now behave in "Pantheon" mode :
    • When a deck loses, you CANNOT use it again in the same match.
    • Players won't be able to have more than three copies of the same card in the 3 decks
    • Legendaries are limited to one per three decks.
    • A draw or a game crash will give one win to both players.
    • Draws and crashes will not force to switch decks.
    • Should a match result in a 2-2 because of a draw or a crash, the players will have to keep playing until one of them wins.
    • After a draw or a crash, the Timebank will be restored to the state it was before the match.

Bug Fixes :

  • Firebringer is no longer buffed when a creature with increased life is played.
  • Twinsoul Spirit can no longer be played on any land.
  • Wavecrash Colossus correctly reduces its cost by 1 instead of 2.
  • Fixed an issue where Pandora decks could appear in the constructed decks list.

New illustrations :

  • Explore Concept by Jordi / Illustration by Vitaliy
  • Queen's Assassin Concept by Jordi and Franck / Illustration by Vitaliy
  • Possessed Ursus by Sarah
  • Deepwood Grizzly by Sarah
  • Kobold Warbeast Concept by Christophe / Illustration by Tokkun Studio
  • Flame Spitter Concept by Jordi and Franck / Illustration by Tokkun Studio