News  /  Strategy  /  Patch notes: April 21st, 2016

Patch notes: April 21st, 2016

Written by Gary Morris  |  04/21/2016

A small update to fix some gameplay related bugs and add some visual improvements. Also, our Official Forums are now up!

A new build-order strategy: The Forest Kick

Official Forums are now up

Big news! Our Official Forums are now up and running. Our forums are hooked into all existing and future Faeria accounts, so if you've ever logged in to play Faeria you already have the necessary username and password. Just enter the same information into our forums and you're good to go.

Note: It is not possible to log into the forums without a Faeria account.

Visit our official forums here:


http://boards.faeria.com/


Patch notes

  • Fixed a bug involving Ancient Herald and Magda, Queen of Meroval. (The player that stole the Herald no longer gets the cost reduction from its Gift)
  • A display bug involving Magda where a card image would hover over your orb for the rest of the game has been fixed.
  • Fixed Spirit of Rebirth triggering on a creature on board when no other creature is in hand.
  • Various improvements for game hovers and highlights
  • Blood Obelisk will no longer crash the game when an aquatic or flying creature gets transformed into a normal creature over the Ocean
  • Fixed a Ruunin's Shrine + Firestorm effect bug, as well as interactions with cards such as Grim Guard and Shedim Brute. This might sound confusing, so let's go into some details on how exactly this should work:
    • Firestorm/Area of Effect interaction: Previously, in events such as Firestorm or creature abilities such as Garudan and Groundshaker, Ruunin's Shrine would take the full damage of the effect before being destroyed. With the bug fix, once Ruunin's Shrine takes "Fatal" damage, the extra damage is distributed to creatures based on the order they were summoned.
      For example:
    • Your opponent has a Ruunin's Shrine on the field with 5 Health. (Whenever damage would be dealt to you or a creature you control, it's dealt to Ruunin's Shrine instead)
    • Three enemy creatures are also on board: A, B, and C. Creature "A" was the first creature played by your opponent.
    • You play Firestorm. (Deal 3 damage to ALL enemy creatures)
    • Firestorm has 3 valid targets (Creatures A, B, and C). Ruunin's Shrine absorbs two of the 3 damage blows dealt to those creatures (A and B). It is now destroyed. There is still 3 damage remaining to be dealt to the creature's on board, so how is that decided? Answer: The next creature in line to be damaged based on order of summoning takes the damage. In this case, Creature C.
    • End Result: Ruunin's Shrine is destroyed, and Creature C takes 3 damage.
    • Grim Guard/Shedim Brute interaction: the Shrine used to absorb both the combat damage from the creature and extra "ability" damage to the Orb, regardless of Shrine health. Now if the Shrine is destroyed by the combat damage, the extra ability damage will resolve onto the orb.

We have already made a thread on our forums dedicated to these patch notes.

See you there!

-Gary(@Atmaz)