- 4 Savannah Explorer 3
- 6 2 Verduran Force 3
- 2 2 Ruunin's Guidance 2
- 1 2 Khalim's Training 3
- 0 3 Flash Wind 2
- 5 1 1 2 Skyward Swo.. 2
- 5 1 2 Rotting Boar 1
- 3 2 Elderwood Embrace 2
- 5 1 2 Ancient Boar 3
- 3 2 Oradrim Fanatic 3
- 2 2 Celestial Tower 1
- 2 The Emperor's Command 1
- 5 2 Imperial Drakerider 3
- 10 4 Radiance, Scourge of.. 1
Not strong enough,but interesting.
The deck can be play like ordinary Y tempo deck,use the guidance and embrace to buff the creatures to win the fight in stead of use event to kill the enemy.This deck is powerful at the turn when you build the 4th land.
The deck has a special combo.If cards in the hand are proper(a fanatic,a boar and explorer+training/drakerider) ,you can put the the big creatures on your opponent's face at 3rd/4th turn,as fast as a rush deck.Plant the trees on your opponent's face and win the game!
This deck is in testing.If there is no creature on your hand at the start of a game,you might lose the game simply.I'm considering giving up the radiance or rotting boar,or reducing the number of events.