Ruunin Qualifier #5 ( BGJump )
Posted by RaiZo on 10/06/2018
- 4 2 Triton Warrior 3
- 4 1 Water Elemental 3
- 4 3 Aurora, Myth Maker 1
- 3 2 Elderwood Embrace 3
- 4 6 Yakkapult 2
- 5 3 3 Fugoro, Merchant.. 1
- 5 2 2 2 Frog-Tosser 3
- 4 4 Frogify 3
- 2 2 Sunken Tower 1
- 4 2 Battle Toads 3
- 2 2 Ruunin's Guidance 3
- 4 2 Gift of the Rakoa 1
- 4 1 1 1 Shifting Oc.. 3
This was my Starting deck, its a combine of Green's strength (Buffs) and Blue's high mobility ( Jump) and the very famous Yakkapult for mid/late game.
The idea is pretty simple, u play the control game, u try to gain board advantage with ur buffs and the swarm based of blue, get the yakkapult safe and start shooting. however in some other matchups ( Vs RedCombat ) you can't always play control, if u go same side with them they can out value u with the gift effect, so u always need to ensure u're playing on the opposite side, u got the mobility to jump back and defend, and buffs to set up a race, and heal to stall. against any rush matchup, u always start from the sides that way u secure collection and land progression every turn. that's pretty much it.