Side-rush green blue
Posted by Al_Terramor on 08/01/2018
- 5 Freedom Fighter 2
- 1 1 Shifting Tide 3
- 3 2 Tiki Caretaker 2
- 3 2 Elderwood Embrace 3
- 5 1 2 Ancient Boar 3
- 2 The Emperor's Command 2
- 5 1 Tyranax 3
- 6 1 Ancient Herald 3
- 5 1 Deepwood Grizzly 3
- 6 2 Verduran Force 3
- 2 2 Ruunin's Guidance 3
Choose a side and RUN TO ENEMY's ORB. Don't look back! Always move forward!
If playing vs rush, then defend your orb.
Cards to be considered:
Horsemaster: feel a bit heavy, because by the time you have 3 wild lands you are probably at enemy's orb already (thus not needing horsemaster). Most of the time shifting tides is better option, so I removed horsemasters.
Shifting octopus: I ultimately decided to have more buffs instead of octopus, but it's a good card and can be considered.
Freedom fighter: If it feels heavy it could be reduced to 1. So far it feels useful to me.
Best cards ever: Tyranax, closely followed by Deepwood Grizzly and Ancient Herald.