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MC17 - Ranger Red combat
Posted by Masaka on 11/12/2017
- 3 3 Syland Horsemaster 2
- 3 2 Underground Brigand 3
- 5 3 Seifer, Blood Tyrant 1
- 4 2 Grim Guard 3
- 3 2 Flame Burst 3
- 2 2 Seifer's Wrath 3
- 3 Outland Ranger 2
- 4 2 Gift of Steel 3
- 3 1 Axe Grinder 3
- 5 3 Bomb Slinger 2
- 6 3 Groundshaker 3
- 5 3 Firestorm 2
I consider it's important in Red to play Axe Grinder first turn at the point of faeria and land placement, speed of access to opponent's face. To increase the expected value to be able to play first turn to almost 1.0, I used 2 Rangers in addition to Grinder.
If you play Grinder first turn, you can summon Ranger on the extended plain lands.
If you play Ranger first turn, you can summon Grinder beside the opponent's well more likely.
With no Boss and many 5 attack creatures, I felt it's a little hard to deal with 6 health or 6 attack creatures, but Campfire would be the solution.
Sorry my poor English.
Thank you for reading.
LAND TYPES (by number of cards)
4
0
0
26
0
FAERIA COST (by number of cards)
3.7
0
0
0
1
3
2
16
3
3
4
3
5
5
6
0
7+
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