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MC XV Yellow-Blue Tempo
Posted by Alvar on 09/10/2017
- 3 Outland Ranger 2
- 3 2 Oradrim Fanatic 2
- 1 2 Khalim's Training 3
- 10 2 Windstorm Colossus 1
- 2 2 Soul Drain 2
- 3 2 Windstorm Charger 3
- 5 3 Manta Rider 3
- 1 1 Shifting Tide 3
- 6 3 Last Nightmare 1
- 3 2 Wind Soldier 3
- 0 3 Flash Wind 2
- 4 2 Choking Sand 1
- 4 1 1 1 1 Crysta.. 1
- 5 1 1 Oversky Towship 3
The first deck I used in MC 15. Towships in the opening hand allow to quickly move to double collecting spot, preferably on the opposite side, and to create aggresive deserts for chargers very quickly. Shifting tides plus other mobility tricks can lead to very explosive turns where sometimes you can kill your opponent in two turns from full health from surprising distance.
LAND TYPES (by number of cards)
2
6
24
0
0
FAERIA COST (by number of cards)
3.1
2
0
6
1
2
2
11
3
1
4
6
5
1
6
1
7+
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