GB Enchantment Control
Posted by FayeRose on 29/09/2017
- 3 2 Lore Thief 3
- 2 2 Gabrian Enchantment 3
- 1 1 Shifting Tide 3
- 5 2 Oakling 3
- 1 5 Feed the Forest 3
- 1 Time of Legends 1
- 4 2 Gabrian Enchantress 3
- 5 3 Aurora's Creation 2
- 1 1 Failed Experiment 2
- 2 1 Earthcraft 3
- 5 3 Ruunin, the Relentles.. 1
- 7 2 Illusion of Grandeur 3
Hey y'all! I never made a deck of my own so this is my first attempt.
I don't even have all the cards yet, and it's not even my idea completely. I saw a Ruunin deck that seemed really cool, but I noticed the cards that worked around Ruunin herself were few, and that the rest of the deck was filled with action synergy.
Well, I'm not a fan of action synergy cards, so instead I put on some enchantments, which I feel fit the whole buff mechanic a bit better and might do a better job at stalling until Ruunin can come out and destroy.
I do think the Lore Thieves might be a bit bold, so maybe I could change those for more useful cards, but I thought perhaps card draw would be important. Let me know what you think!