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MCXIV 4th-Choke Make Windborne Great Again
Posted by IWinAgain on 10/09/2017
- 3 Outland Ranger 3
- 5 3 Khalim, Sky Prodigy 1
- 3 2 Wind Soldier 3
- 5 5 Windborne Champion 3
- 0 3 Flash Wind 3
- 3 2 Windstorm Charger 3
- 3 2 Oradrim Fanatic 2
- 6 3 Last Nightmare 2
- 3 2 Windborne Emissary 2
- 4 1 Air Elemental 2
- 2 2 Soul Drain 3
- 5 3 Manta Rider 3
Manta rider, Charger, and Khalim are the cards you need to establish early game dominance with your move tricks. If you can pick a couple of these up early, you can often completely roll over your opponent. Windborne champ is an amazing card, and my personal favorite in the game; the 5 desert requirement and the weak body of air elemental are the biggest issues.
Emissary can provide a bunch of value, often collecting and swinging for 5 with a move trick.
Rush decks are probably your hardest matchups.
LAND TYPES (by number of cards)
3
0
27
0
0
FAERIA COST (by number of cards)
3.4
3
0
0
1
3
2
13
3
2
4
7
5
2
6
0
7+
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