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[MC XII] BlueJump
Posted by Minocaro on 10/07/2017
- 4 2 Triton Warrior 3
- 7 2 Mirror Phantasm 1
- 4 4 Frogify 3
- 0 2 Spellwhirl 2
- 8 2 Wavecrash Colossus 3
- 3 2 Prophet of Tides 3
- 4 2 Battle Toads 3
- 2 The Emperor's Command 1
- 3 2 1 Mystic Beast 3
- 4 3 Ninja Toad 1
- 5 3 Aurora's Creation 1
- 8 3 Baeru, the First Wave 1
- 4 2 Gabrian Archon 3
- 4 3 Aurora, Myth Maker 1
- 1 Time of Legends 1
BlueJump ? Really ? Yeah, stupid deck. BUT
I'm not a no name, i've put some tech cards :D
Time of Legend : To get one of the 2 best cards ever.
Aurora Creation : Really strong on colossus, on Baeru, on Mythmaker. Make the BlueJump Mirror favored. (creation opponent creature).
Baeru : I tech it in BlueJump 2 months ago, now lot of people play it, so I don't have to explain why.
LAND TYPES (by number of cards)
2
28
0
0
0
FAERIA COST (by number of cards)
4.1
2
0
1
1
1
2
6
3
14
4
1
5
0
6
5
7+
Can you explain why a lot of people play SPELLWHIRL in bjump ?
This card technically gives +1 card and mathematically this random additional card is more likely to not be combined with bjump, isn’t it ?
Flexibility + Unpredictability.
It may just be a miss, but it might get you something good!
Just with that, it’d be a net neutral, but the unpredictability means your opponent doesn’t know what you’re going to get, and thus cannot predict your cards anymore.
‘What if s/he got another Colossus? Another Aurora? Another Frogify?’
The possibility of having 4+ copies of a card in the deck is worth having, imo.
It’s also fun to try utilizing what you get from spellwhirls. Brings freshness to matches =]
(From a B Events user)