"What can I play ?" - "There is only rush in this game !" - "This game become boring" ...
Hey, did you tried all decks already played and playable in Faeria before saying that ?
Here i'll share some usual archetype, just like this, without commentary, without taking in consideration their competitive potential. It's just free.
"Why there isn't 30 cards into decklists ?"
An archetype is a global synergie between cards, usually follow by a specific gameplan. But it's not a fixed list, you are, off course, free (and I encourage you) to adapt your list with your affinities.
"I don't see the archetype I use, are you a lier ?"
There are 10000+ possibilities in Faeria, I had to picked some archetypes among all of them. I've chose popular ones, but you may discover 1 or 2 decks :)
"Which one should I play to climb ladder ?"
This is a not "Tierlist" guide, even less meta/decks review. All archetypes are playble, you just have to find a way of playing them.
"What is Aggro/Rush/Midrange... ?"
"Aggro, Midrange, Control and Combo" are tacit covenant to explain briefly what you will find into a deck.
"Rush, Tempo, Value..." are ways to play a deck.
- Aggro decks usually use "Rush gameplan".
- Midrange decks usually use "Tempo" Gameplan.
- Control decks usually use "Value" Gameplan.
-- Yellow --
- Archetype : Yellow Haste (Aggro)
- Name : Yellow Rush
- Archetype : Yellow Mobility (Midrange)
- Name : Yellow Tempo
Near --> (Yellow event)
- Archetype : Yellow Range (Midrange)
- Name : Yellow Archer
- Archetype : Yellow Mobility Fly (Midrange)
- Name : Yellow Fly
Near --> (Yellow Fly Control)
- Archetype : Yellow monstrosity (Combo)
- Name : Monstrosity OTK
- Archetype : Yellow Gnat (Control)
- Name : Gnat
- Archetype : Yellow Deathtouch (Control)
- Name : Deathtouch
- Archetype : Yellow Doomsday Swallow (Combo)
- Name : DoomFish
-- Red --
- Archetype : Red Faeria-Value (Aggro)
- Name : Red Rush
- Archetype : Red Combat-Value (Midrange)
- Name : Red Combat
Near --> (Red Combat-Burn)
- Archetype : Red High-Attack (Midrange)
- Name : Red Angry
Near --> (Red-Rush Angry)
- Archetype : Red Volcanic-Ping (Control)
- Name : Red Ranged
- Archetype : Red Spell Burn (Control)
- Name : Red Burn
- Archetype : Red Hand-Reduction (Control)
- Name : Red Bargain
Near --> (Red Bargain Midrange)
-- Blue --
- Archetype : Blue Jump (Midrange)
- Name : Blue Jump
- Archetype : Blue Seven (Control)
- Name : Blue 7's
- Archetype : Blue Enchantment (Midrange)
- Name : Blue Enchant
- Archetype : Blue Library Reaver-Enchant (Control)
- Name : Blue Reaver
Near --> (Blue Library Reaver 7)
- Archetype : Blue RNG Luduan (Control)
- Name : Valuduan
- Archetype : Blue Illusion of Grander (Control)
- Name : Illusion
- Archetype : Blue Event (Midrange)
- Name : Blue Event
- Archetype : Blue Library Trick (Control)
- Name : Blue Tricky
-- Green --
- Archetype : Green All-in (Aggro)
- Name : Green Rush
- Archetype : Green buffs (Midrange)
- Name : Green Midrange
- Archetype : Green 5 forests (Control)
- Name : Green Feed
- Archetype : Green HandBuffs (Control)
- Name : Green Eredon
- Archetype : Green Production (Combo)
- Name : Green Trees
-- Neutral --
- Archetype : Neutral Smorc (Aggro)
- Name : Neutral Rush
- Archetype : Neutral Guard (Control)
- Name : Full Neutral
-- Yellow + Red --
- Archetype : Red-Yellow Specter Burn (Midrange)
- Name : Red-Yellow Mobility Burn
- Archetype : Red-Yellow Haste Burn (Combo)
- Name : HardBurn
- Archetype : Red-Yellow big creatures (Aggro)
- Name : Red-Yellow Monster
-- Yellow + Blue --
- Archetype : Blue-Yellow Twinsoul (Midrange)
- Name : Blue-Yellow Tempo
- Archetype : Aurora's Diciple OneShot (Combo)
- Name : Aurora's Diciple Combo
- Archetype : Blue-Yellow Event (Control)
- Name : Blue-Yellow 6-Colossus
- Archetype : Blue-Yellow Jumping-Fly 8 lands (Control)
- Name : Blue-Yellow Ramp
- Archetype : Blue-Yellow archer (Combo)
- Name : Pew-Pew
- Archetype : Blue-Yellow Suicide (Control)
- Name : Blue-Yellow Gnat
-- Yellow + Green --
- Archetype : Green-Yellow Sacrifice (Control)
- Name : Sac
Near --> (SkyYak Sac)
- Archetype : Green-Yellow Suicide (Control)
- Name : Green-Yellow Gnat
- Archetype : Green-Yellow Event (Midrange)
- Name : Green-Yellow Faeries
- Archetype : Green-Yellow Swing (Midrange)
- Name : Green-Yellow Tempo
-- Blue + Red --
- Archetype : Blue-Red Seven Hand-Reduction (Control)
- Name : Blue-Red Gemshell
- Archetype : Blue-Red Mobility (Midrange)
- Name : Blue-Red Mobility-Hook
-- Green + Red --
- Archetype : Green-Red "buff & ping" (Midrange)
- Name : Crackthorn
- Archetype : Green-Red Swarm (Control)
- Name : Green-Red Salamander
-- Blue + Green --
- Archetype : Blue-Green Enchantment (Midrange)
- Name : Blue-Green Enchant
- Archetype : Blue-Green Jump & Buff (Midrange)
- Name : Blue-Green Tempo
- Archetype : Blue-Green 8 lands (Control)
- Name : Blue-Green Ramp
- Archetype : Blue-Green Apex Predator (Combo)
- Name : Apex
- Archetype : Blue-Green Primeval Colossus Ramp (Combo)
- Name : Curious Egg
- Archetype : Blue-Green Possessed Ursus (Combo)
- Name : Ursus OTK
-- Tricolor --
- Archetype : Red-Yellow-Green Haste Burn (Combo)
- Name : PathToFace
- Archetype : Blue-Green-Red Creature Based with Salamander, Tosser, Gemshell & Yakkapult (Control)
- Name : Tricolor Gemshell
- Archetype : Yellow-Blue-Green SkyYakk Swarm (Combo)
- Name : SkyYak Creation
Enjoy !
Don't forget one thing : The decklist doesn't make the power of the player, but tech-cards you will add is really important, don't ignore this part of building.
Mino'